//Classe Daleks extends Player
function Dalek ( dalekID ) {


	function move ( drX, drY) {
	
		if ( this._x < drX) {
		
			this._x++;
			
		} else if ( this._x > drX) {
		
			this._x--;
			
		}
		
		if ( this._y < drY) {
		
			this._y++;
			
		} else if ( this._y > drY) {
		
			this._y--;
			
		}

	}

	this.move = move;
	this.hasMoved = false;
	this.imgDead = "images/dalek_dead.gif";
	this._type 	 = "dalek";
	this._id     = dalekID;
	
}
